Classic Collective Fighter


Level KXP
TH
10(none)+0
21.5(none)+1
33(none)+2
46(none)+3
512(none)+4
624(none)+5
748(none)+6
896(none)+7
9192(none)+8
10400(none)+9
11600(none)+10
12800(none)+11
131000(none)+12
141200(none)+13
151400(none)+14
161600(none)+15
171800(none)+16
182000(none)+17
192200(none)+18
202400(none)+19
212600(none)+20
222800(none)+21
233000(none)+22
243200(none)+23
253400(none)+24
263600(none)+25
273800(none)+26
284000(none)+27
294200(none)+28
304400(none)+29
314600(none)+30
324800(none)+31
335000(none)+32
345200(none)+33
355400(none)+34
365600(none)+35
Requisites:Str 18
Alignment:any
HD/level:1d10
Weapon Prof.:9+level
To Hit Table:War
Save Table:War
Reference:RDM
Groups:Warrior
Complexity:CF=1
May weapon specialize in one weapon with no limit. Each level of specialization is 2 half-plusses.
If you would attack with specialized weapons, you attack twice as much instead. Note this ability can stack with itself.
Level 1: +1 instance of Tac Move.
Level 1: Exceptional Str. (bonus = Stat-12).